mcp-for-maya
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TDQS
Scored across 25 tools
The toolset has several scene-analysis operations that overlap conceptually: scene_snapshot, scene_inspect, scene_nodes, scene_describe, scene_validate, scene_assert, scene_review, scene_plan, and scene_aesthetics all inspect or evaluate the scene. Descriptions explicitly draw boundaries and use cases, which helps, but an agent still has many plausible choices for similar-sounding 'check/analyze scene' tasks.
Most names follow a predictable snake_case domain_action or action_noun pattern, such as scene_inspect, camera_create, asset_import, and list_sessions. Minor deviations like maya_setup_guide and scene_snapshot are still readable, but the set is not perfectly uniform in verb/noun ordering.
With 25 tools, the server sits at the heavy end of the acceptable range for a broad Maya integration. The breadth across scene editing, analysis, checkpoints, cameras, assets, rendering, and sessions justifies many tools, but several scene-analysis tools could likely be consolidated into fewer higher-level operations.
The surface covers core Maya workflows well: scene inspection/validation, checkpoints and rollback, camera creation, asset search/import, export, rendering previews, and session management. Explicit gaps like object deletion or scene open/save are largely workable through execute_code, so the toolset is broadly complete with minor rough edges.