3D Mesh Optimizer MCP
Server Configuration
Describes the environment variables required to run the server.
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Instructions
Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.
This server publishes no instructions, or was last inspected before Glama recorded them.
Capabilities
Features and capabilities supported by this server
Protocol revision2025-11-25
| Capability | Details |
|---|---|
| tools | {} |
Tools
Functions exposed to the LLM to take actions
| Name | Description |
|---|---|
| optimize_3d_meshA | Bakes normal maps, decimates polycount, Draco-compresses GLTF models for 3D web engines and spatial metaverses. (0.05 USDC on Base L2) |
| mesh_boolean_csg_exactB | Exact arbitrary-precision constructive solid geometry (CSG) mesh boolean operations (Union, Difference, Intersection) that resolve coplanar facets without crashing. (0.050 USDC on Base L2) |
| mesh_watertight_manifold_auditorA | Audits 3D geometry for non-manifold edges, T-junctions, duplicate vertices, flipped surface normals, and boundary holes before simulation or 3D fabrication. (0.035 USDC on Base L2) |
| mesh_decimate_quadric_simplifierA | Simplifies dense 3D meshes using Quadric Error Metrics (QEM), reducing polycounts by 50-90% while preserving silhouettes, UV borders, and vertex normals. (0.040 USDC on Base L2) |
| gltf_draco_mesh_quantizerB | Applies Draco geometry quantization and Meshopt encoding to glTF/GLB assets, reducing file payload by up to 85% for real-time spatial streaming. (0.035 USDC on Base L2) |
Prompts
Interactive templates invoked by user choice
| Name | Description |
|---|---|
No prompts | |
Resources
Contextual data attached and managed by the client
| Name | Description |
|---|---|
No resources | |
TDQS
Scored across 5 tools
optimize_3d_mesh is described as baking normal maps, decimating polycount, AND Draco-compressing GLTF — directly overlapping with mesh_decimate_quadric_simplifier and gltf_draco_mesh_quantizer. An agent cannot easily tell when to use the bundled pipeline versus the specialized tools. The boolean and audit tools are clearly distinct.
Three tools follow a mesh_<noun> noun-led pattern (mesh_boolean_csg_exact, mesh_watertight_manifold_auditor, mesh_decimate_quadric_simplifier), but optimize_3d_mesh is verb-led and gltf_draco_mesh_quantizer is prefixed by format. Readable but inconsistent conventions.
Five tools is well-scoped for a focused 3D mesh optimization domain, with each core capability (boolean, audit, decimate, compress, bundled optimize) earning its place. No bloat or thinness.
Covers optimization, decimation, compression, CSG, and auditing, but the auditor only detects problems — there is no repair/cleanup tool to fix non-manifold edges or holes. Format conversion and LOD generation are also absent, though agents can work around these.