Tripo MCP Server

by VAST-AI-Research
Verified

Server Configuration

Describes the environment variables required to run the server.

NameRequiredDescriptionDefault

No arguments

Schema

Prompts

Interactive templates invoked by user choice

NameDescription
asset_creation_strategyDefines the preferred strategy for creating assets in Blender

Resources

Contextual data attached and managed by the client

NameDescription

No resources

Tools

Functions exposed to the LLM to take actions

NameDescription
get_scene_info

Get detailed information about the current Blender scene

get_object_info
Get detailed information about a specific object in the Blender scene. Parameters: - object_name: The name of the object to get information about
create_object
Create a new object in the Blender scene. Parameters: - type: Object type (CUBE, SPHERE, CYLINDER, PLANE, CONE, TORUS, EMPTY, CAMERA, LIGHT) - name: Optional name for the object - location: Optional [x, y, z] location coordinates - rotation: Optional [x, y, z] rotation in radians - scale: Optional [x, y, z] scale factors
modify_object
Modify an existing object in the Blender scene. Parameters: - name: Name of the object to modify - location: Optional [x, y, z] location coordinates - rotation: Optional [x, y, z] rotation in radians - scale: Optional [x, y, z] scale factors - visible: Optional boolean to set visibility
delete_object
Delete an object from the Blender scene. Parameters: - name: Name of the object to delete
set_material
Set or create a material for an object. Parameters: - object_name: Name of the object to apply the material to - material_name: Optional name of the material to use or create - color: Optional [R, G, B] color values (0.0-1.0)
execute_blender_code
Execute arbitrary Python code in Blender. Parameters: - code: The Python code to execute
get_polyhaven_categories
Get a list of categories for a specific asset type on Polyhaven. Parameters: - asset_type: The type of asset to get categories for (hdris, textures, models, all)
search_polyhaven_assets
Search for assets on Polyhaven with optional filtering. Parameters: - asset_type: Type of assets to search for (hdris, textures, models, all) - categories: Optional comma-separated list of categories to filter by Returns a list of matching assets with basic information.
download_polyhaven_asset
Download and import a Polyhaven asset into Blender. Parameters: - asset_id: The ID of the asset to download - asset_type: The type of asset (hdris, textures, models) - resolution: The resolution to download (e.g., 1k, 2k, 4k) - file_format: Optional file format (e.g., hdr, exr for HDRIs; jpg, png for textures; gltf, fbx for models) Returns a message indicating success or failure.
set_texture
Apply a previously downloaded Polyhaven texture to an object. Parameters: - object_name: Name of the object to apply the texture to - texture_id: ID of the Polyhaven texture to apply (must be downloaded first) Returns a message indicating success or failure.
get_polyhaven_status
Check if PolyHaven integration is enabled in Blender. Returns a message indicating whether PolyHaven features are available.
create_3d_model_from_text
Create a 3D model from a text description using the Tripo API. IMPORTANT: This tool initiates a 3D model generation task but does NOT wait for completion. After calling this tool, you MUST repeatedly call the get_task_status tool with the returned task_id until the task status is SUCCESS or a terminal error state. Typical workflow: 1. Call create_3d_model_from_text to start the task 2. Get the task_id from the response 3. Call get_task_status with the task_id 4. If status is not SUCCESS, wait a moment and call get_task_status again 5. Repeat until status is SUCCESS or a terminal error state 6. When status is SUCCESS, use the pbr_model_url from the response Args: describe_the_look_of_object: A detailed description of the object to generate. face_limit: The maximum number of faces in the model. auto_size: Whether to automatically size the model. Returns: A dictionary containing the task ID and instructions for checking the status.
import_tripo_glb_model
Import a GLB model from URL into Blender scene Parameters: - glb_url: Download URL of the GLB model file Returns: Result message of the import operation
get_task_status
Get the status of a 3D model generation task. IMPORTANT: This tool checks the status of a task started by create_3d_model_from_text. You may need to call this tool MULTIPLE TIMES until the task completes. Typical workflow: 1. Call this tool with the task_id from create_3d_model_from_text 2. Check the status in the response: - If status is SUCCESS, the task is complete and you can use the pbr_model_url - If status is FAILED, CANCELLED, BANNED, or EXPIRED, the task failed - If status is anything else, the task is still in progress 3. If the task is still in progress, wait a moment and call this tool again Args: task_id: The ID of the task to check (obtained from create_3d_model_from_text). Returns: A dictionary containing the task status and other information.
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