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Alternatives to cocos-mcp-2x

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    • A
      license
      Not graded
      quality
      B
      maintenance
      Lets AI assistants drive the Cocos Creator editor in-process: querying the live scene graph, reading and writing assets, starting builds, tailing logs, and capturing editor screenshots.
      14 npm
      MIT
    • A
      license
      C
      quality
      B
      maintenance
      Enables AI clients to automate and inspect Cocos Creator 2.x/3.x projects through scene, node, component, asset, prefab, runtime, build, shader/material, and workflow operations, with capability discovery and validation levels.
      41
      3
      MIT
    • F
      license
      Not graded
      quality
      C
      maintenance
      Enables MCP clients such as Codex to drive a Cocos Creator 3.8.8 editor through four tools (status, catalog, execute, observe), covering scene/node/component editing, UI templates and adaptive layout, prefabs, script events, assets and dependency graphs, native animation and Spine, screenshots, and Web build verification. Operations run through a local extension bridge with batching, dry-run pre-checks, and read-back validation.
      -
    • A
      license
      Not graded
      quality
      B
      maintenance
      Enables MCP clients such as Claude Code, Cursor, and Codex to drive a live Cocos Creator 3.8.x editor and its project files, covering scene, node, component, asset, build, and view operations. Write operations run as undo-journaled transactions that roll back on failure, with a verified editor-message whitelist, path guards, tiered confirmations, and offline prefab/animation editing that works even when the editor is closed.
      MIT
    • F
      license
      Not graded
      quality
      D
      maintenance
      Enables AI clients to control Cocos Creator editor projects, scenes, nodes, components, assets, Prefabs, building, and diagnostics via the MCP protocol.
      -
    • A
      license
      Not graded
      quality
      B
      maintenance
      Enables AI clients to directly control the Cocos Creator 3.8+ editor, including scene and node manipulation, UI building, script attachment, validation, preview runtime logs, and screenshots.
      1
      MIT