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player_last_focus_rewards

Retrieve a player's most recently completed focus reward, including quest details, item counts, and reward claim information.

Instructions

Return one account's last completed focus from GET /players/last_focus_rewards. The measured public response carried a quest_data object with an id, the account, creation date and block, a name, item counts, a reward quantity and claim details. quest_data.name carries a format such as wild; it does not name an account. quest_data.rewards is a JSON-encoded STRING inside the JSON response and is returned exactly as received; this server does not parse it. Two fields were null on the captured account, so no type is claimed for them. One account was captured.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
usernameYes

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observedv0.0.0

TDQS

B3.2/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Even though no annotations are provided, the description discloses non-obvious behavior: quest_data.rewards is a JSON-encoded string returned unparsed, quest_data.name is a format-like label rather than an account name, and two fields were null on the captured account. This goes well beyond a generic 'return rewards' statement and helps an agent interpret the response correctly.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is moderately long at about 100 words, but every sentence contributes either response structure or a caveat. The purpose is front-loaded, and the quirky details about rewards and name are valuable enough to justify the length, though the enumeration of response fields could be tightened.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

With no output schema and no annotations, the description partially compensates by summarizing the response object and calling out two important quirks. However, it does not define the top-level response container, the username parameter, or not-found/error behavior, and it lacks usage context, so an agent still has to infer several essentials.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters2/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The input schema has a single required username with only minLength, and the description never explicitly documents that username is the account identifier or how it should be formatted. It says 'one account's last completed focus' and notes that quest_data.name is not an account name, but that is indirect. With 0% schema description coverage, the description should compensate with explicit parameter semantics and does not.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The opening sentence names a specific operation and resource: 'Return one account's last completed focus' and cites the endpoint path GET /players/last_focus_rewards. This is clear and informative, but it does not contrast with sibling reward endpoints like player_current_rewards or player_last_season_rewards, so differentiation relies mostly on the tool name.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description gives no explicit conditions for when to use this tool instead of alternatives, nor any exclusions. The only signal is 'one account's', which implies the username parameter, but there is no guidance relative to the many sibling player_* and reward-related tools. An agent must infer the intended use from the tool name and endpoint.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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