unity_build
Builds a Unity standalone player for a specified target using its configured build method, enabling headless batchmode compilation without opening the editor.
Instructions
Build the standalone player for a target, via its configured build_method.
Call unity_targets to list target names.
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "unity_build"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| target | No | ||
| workspace | No | ||
| queue_wait_timeout_s | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||