Create Primitive
create_primitiveAdd a polygon primitive (cube, sphere, cylinder, cone, plane, torus) to your Autodesk Maya scene for modeling and layout.
Instructions
Create a polygon primitive (cube/sphere/cylinder/cone/plane/torus).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | Rename the created node to this. | |
| size | No | Overall size (edge/height/diameter depending on kind). | |
| type | Yes | Primitive kind. | |
| scale | No | World-space scale [x, y, z]. | |
| parent | No | Parent node to place the primitive under. | |
| position | No | World-space [x, y, z]. | |
| rotation | No | World-space rotation [x, y, z] in degrees. | |
| session_key | No | Target Maya session; omit if only one is connected. |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||