Create Pixel Sprite
aseprite_create_spriteCreate sprites from structured drawing operations: pixels, rectangles, lines, circles, text, and Lua. Dry-run mode shows generated Lua before execution.
Instructions
Create a sprite from structured drawing operations. Supports dryRun to inspect generated Lua.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| cwd | No | Working directory for Aseprite commands. | |
| spec | Yes | ||
| dryRun | No | Return generated Lua without running Aseprite. | |
| timeoutMs | No | Command timeout in milliseconds. | |
| asepritePath | No | Path to the Aseprite executable. Defaults to ASEPRITE_PATH or PATH discovery. |