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Glama

Server Configuration

Describes the environment variables required to run the server.

NameRequiredDescriptionDefault
ASEPRITE_PATHNoPath to the Aseprite executable. If not set, the server will search PATH and common macOS locations.

Instructions

Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.

This server publishes no instructions, or was last inspected before Glama recorded them.

Capabilities

Features and capabilities supported by this server

Protocol revision2025-11-25

CapabilityDetails
tools
{
  "listChanged": true
}

Tools

Functions exposed to the LLM to take actions

NameDescription
aseprite_list_commandsA

List Aseprite command IDs known from the upstream commands_list.h.

aseprite_command_sequenceA

Run Aseprite app.command.(params) actions through Lua, optionally opening files and saving the active sprite.

aseprite_statusB

Resolve the Aseprite executable and report version/configuration.

aseprite_cliA

Run raw Aseprite CLI arguments. Use for any native capability not covered by a higher-level tool.

aseprite_run_luaB

Execute an inline or file-based Aseprite Lua script, optionally opening input sprites first.

aseprite_create_spriteC

Create a sprite from structured drawing operations. Supports dryRun to inspect generated Lua.

aseprite_exportB

Export an existing Aseprite file/image to PNG/GIF/sheet/data using common CLI flags.

aseprite_sprite_infoA

Open a sprite and return metadata about size, frames, layers, and tags.

Prompts

Interactive templates invoked by user choice

NameDescription

No prompts

Resources

Contextual data attached and managed by the client

NameDescription

No resources

TDQS

B3.4/5.0

Scored across 8 tools

Disambiguation4/5

Most tools have clearly distinct purposes: status, listing commands, command sequences, raw CLI, Lua, create, export, info. However, aseprite_cli overlaps with many others since it can perform any of those actions, and aseprite_command_sequence and aseprite_run_lua both execute Lua, creating some ambiguity.

Naming Consistency3/5

All tools share the aseprite_ prefix and use snake_case, but the pattern is mixed: some are verb_noun (list_commands, run_lua, create_sprite), some are noun-only (status, cli), and others are noun_noun (command_sequence, sprite_info). This inconsistency reduces predictability, though names remain readable.

Tool Count5/5

8 tools is well within the ideal 3-15 range and appropriate for covering Aseprite's main capabilities: status, command introspection, execution, scripting, creation, export, and metadata. Each tool earns its place without bloat.

Completeness4/5

Core workflows are well covered: create, export, inspect, run commands/scripts, and get config. Minor gaps exist, such as no high-level edit/modify tool, but aseprite_run_lua and aseprite_cli provide escape hatches for any missing operations, making the surface reasonably complete.

Maintenance

ActivityStale
ResponsivenessSyncing