ue5_get_object_property
Read a property value from any UObject in the current level via its full Unreal object path. Retrieve C++ or Details panel properties directly for inspection.
Instructions
Read a property value from any UObject in the current level by its full Unreal object path.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| objectPath | Yes | Full Unreal object path, e.g. "/Game/Maps/TestMap.TestMap:PersistentLevel.PointLight_0" | |
| propertyName | Yes | Property name as it appears in C++ or the Details panel |