ue5_commit_files
Write staged files to disk, creating directories as needed, and optionally trigger a hot reload compile to apply changes immediately.
Instructions
Write all staged files (or a subset) to disk. Directories are created if needed. Optionally triggers a hot reload compile afterwards. Requires UE5_ALLOW_FILE_WRITE=true.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| paths | No | Relative paths of specific staged files to commit. If omitted, commits all staged files. | |
| triggerCompile | No | If true, sends a hot reload request via the Remote Control API after writing (default: false) |