playcal_meta
Detect missing or copied .meta files, GUID damage, and missing scripts in a Unity project before import, without opening the Editor.
Instructions
find .meta and GUID damage (copied, moved or missing .meta files, missing scripts) before Unity imports it, without an Editor
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "playcal_meta"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| limit | No | text output: lines per kind (default 20, 0 = all) | |
| project | No | Unity project folder (the one with Assets/), default . | . |