Manage Foundry Folder
foundry_manage_folderManage Foundry folders by creating or deleting them. Get a UUID after creation to assign entities like actors, items, scenes, and more to the folder.
Instructions
Create or delete a Foundry folder. After creating a folder, pass the returned uuid as the folder argument when creating entities. Limitation: finding existing folders requires structure:read (not in v1 scope) — only freshly-created folder UUIDs are known.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | [create] Folder name | |
| action | Yes | create or delete | |
| userId | No | Override the default userId. Omit for GM-level access. | |
| clientId | No | Override the default clientId (which connected world to target) | |
| folderId | No | [delete] UUID/id of the folder to delete | |
| deleteAll | No | [delete] If true, also delete all entities inside the folder (irreversible) | |
| folderType | No | [create] Document class this folder holds, e.g. Actor or Item | |
| parentFolderId | No | [create] UUID of parent folder (optional) |