apply_palette_preset
Apply a retro color palette preset to your Aseprite sprite. Choose from presets like gameboy, pico8, or c64 to change the palette while keeping existing pixel colors.
Instructions
Set the sprite palette to a built-in retro preset.
This only sets the palette; existing pixels keep their colors. Use quantize_to_palette afterwards to snap pixels to the new palette.
Args: filename: Aseprite file to modify preset: One of: gameboy, monochrome, grayscale_4, cga, pico8, c64, dawnbringer16, dawnbringer32
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| preset | Yes | ||
| filename | Yes |