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download_polyhaven_asset

Download Poly Haven assets directly into Blender for use in 3D projects. Specify asset ID, type, resolution, and format to import HDRIs, textures, or models.

Instructions

Download and import a Polyhaven asset into Blender.

Parameters:

  • asset_id: The ID of the asset to download

  • asset_type: The type of asset (hdris, textures, models)

  • resolution: The resolution to download (e.g., 1k, 2k, 4k)

  • file_format: Optional file format (e.g., hdr, exr for HDRIs; jpg, png for textures; gltf, fbx for models)

Returns a message indicating success or failure.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
asset_idYes
asset_typeYes
resolutionNo1k
file_formatNo

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observedv0.1.0

TDQS

A3.8/5.0
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description must carry the behavioral burden. It does state that the tool downloads and imports into Blender and returns a success/failure message. However, it does not disclose side effects like modifying the current Blender scene, network requirements, or whether the operation could overwrite existing objects. This is adequate but leaves gaps.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is well-structured: a one-sentence purpose, a concise parameter block with examples, and a return-value note. It is front-loaded and every line adds value given the schema has no descriptions. The parameter list is slightly long but justified by the lack of schema documentation.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

All parameters are covered and the return behavior is stated, which is good for a tool with no output schema. However, the description omits useful context such as where asset_id comes from, whether the import modifies the existing scene, and any dependency on Blender being open. Given no annotations and no output schema, this is a clear gap.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The input schema has 0% description coverage, so the parameter list in the description is the primary source of semantic information. It provides meaningful examples and allowed values for asset_type, resolution, and file_format, including asset-type-specific formats. Asset_id is under-specified (only 'The ID of the asset to download'), but the overall parameter documentation compensates well for the bare schema.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description opens with a specific verb and resource: 'Download and import a Polyhaven asset into Blender.' This clearly distinguishes the tool from siblings like search_polyhaven_assets (searching) and download_sketchfab_model (different source platform). No ambiguity about what this tool does.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description makes it clear this is for Polyhaven assets, which implies when to use it versus Sketchfab or Hunyuan tools. However, it does not explicitly state when to prefer this over search_polyhaven_assets or set_texture, nor does it mention preconditions such as needing an asset_id from a prior search. Usage context is present but only implied.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.