Fire or invoke a RemoteEvent or RemoteFunction
fire-remoteFire Roblox RemoteEvents or invoke RemoteFunctions with custom arguments to execute server calls and test game networking.
Instructions
Execute network calls by firing RemoteEvents (FireServer) or invoking RemoteFunctions (InvokeServer) with custom arguments.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| args | No | Optional arguments array to pass to the remote. String arguments starting with 'loadstring:' will evaluate as a Roblox expression (e.g. 'loadstring:game.Players.LocalPlayer'). | |
| path | Yes | The path or expression returning the target RemoteEvent or RemoteFunction (e.g. 'game.ReplicatedStorage.RemoteEvent') | |
| isFunction | No | Set to true if target is a RemoteFunction (calls InvokeServer and yields for result). If false, fires RemoteEvent (calls FireServer, returns immediately). |