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Click a GuiButton

click-button

Fire GUI click signals on a Roblox TextButton or ImageButton instance to activate UI elements inside the active client.

Instructions

Click a Roblox TextButton or ImageButton by firing its GUI signals. Use when direct UI activation is needed inside the active client.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
pathYesThe instance path to the Button
actionNoThe specific signal to fire (e.g., 'Activated', 'MouseButton1Click'). If omitted, fires all standard click signals.

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observedv1.0.0

TDQS

A4/5.0
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Discloses the mechanism (firing signals) but does not cover side effects, prerequisites, or return behavior. Without annotations, the description carries the full burden.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Two sentences, efficient and well-structured. Could be slightly more concise but no waste.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Adequate for a simple action tool, but lacking return value details and any output schema.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Adds value beyond schema by explaining default behavior for omitted 'action' parameter (fires all standard click signals). Schema coverage is 100%.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the action ('Click a Roblox TextButton or ImageButton') and the method ('firing its GUI signals'), making the tool's purpose distinct from sibling tools.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Provides a clear use case ('direct UI activation inside the active client'), but lacks explicit when-not or alternatives.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.