FPL MCP
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- FlicenseNot gradedqualityCmaintenanceProvides tools and resources to interact with the Fantasy Premier League API, enabling player analysis, fixture insights, and team management through natural language.-
- AlicenseBqualityDmaintenanceEnables interaction with Fantasy Premier League data through natural language queries. Supports retrieving fixtures, league standings, player performance, and other FPL statistics via the official FPL API.1611 npm3MIT
- FlicenseNot gradedqualityBmaintenanceProvides live Fantasy Premier League data, expected-goals analytics, and a linear-programming squad optimizer, enabling users to build optimal FPL squads, compare players, find value picks, and get transfer and captain advice through natural language.-
- AlicenseNot gradedqualityCmaintenanceConnects LLMs to the Fantasy Premier League API for intelligent team management, enabling natural language player research, competitor analysis, transfer decisions, and strategic planning using friendly names instead of IDs.3MIT
- AlicenseAqualityCmaintenanceEnables AI assistants to analyze Fantasy Premier League data, providing tools for player search, fixture analysis, manager comparisons, and strategy prompts for transfer planning and lineup selection.191MIT
- FlicenseNot gradedqualityCmaintenanceEnables Fantasy Premier League squad management with custom tools for player search, fixture outlook, tier classification, hit math, and chip timing, all using public FPL data without requiring login credentials.1-
TDQS
Scored across 18 tools
Most tools target a distinct action and resource: search, compare, get profile, fixtures, transfers, chips, and squad moves are well separated. The main potential confusion is between get_league_standings and analyze_mini_league, which both deal with mini-league data, though their descriptions indicate different scopes.
There is a clear majority pattern of imperative get_/set_/make_/play_ verbs, but several names are noun phrases instead, such as team_news, transfer_history, transfer_preview, and blank_double_gameweeks. The convention is consistent enough to be readable, but it is not uniformly verb_noun.
18 tools is on the heavier end, but the FPL domain is broad and each tool serves a distinct part of the workflow: login, squad, players, fixtures, news, transfers, chips, and leagues. A few could arguably be folded together, but the count feels justified rather than bloated.
The tool surface covers the core FPL lifecycle: authentication, team viewing, player research, fixture difficulty, injuries, league standings, mini-league analysis, transfer history/suggestions/preview/execution, captain selection, substitutions, and chips. There are no obvious dead ends or missing domain-critical operations.