system
Manage in-game elements like scoreboards, screen displays, and player interfaces in Minecraft Bedrock. Organize objectives, display titles, action bars, and sequences to enhance gameplay and server interactions.
Instructions
System features: scoreboards, screen displays (titles, action bars), player UI, game management
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| action | Yes | Action to perform within the category | |
| category | Yes | System category to use | |
| display_name | No | Display name for objective | |
| display_slot | No | Display slot for scoreboard | |
| fade_in | No | Fade in duration in ticks (default: 10) | |
| fade_out | No | Fade out duration in ticks (default: 20) | |
| message | No | Action bar message | |
| objective_id | No | Scoreboard objective ID | |
| player_name | No | Target player name (optional, defaults to local player) | |
| score | No | Score value | |
| sort_order | No | Sort order for scoreboard | |
| stay | No | Stay duration in ticks (default: 70) | |
| steps | No | Array of system actions for sequence. Each step should have "category" and "action" fields and relevant parameters. | |
| subtitle | No | Subtitle text | |
| title | No | Title text |