max_get_object
Retrieve full details—transform, modifier stack, material, hierarchy, and bounding box—for a specific 3ds Max object by name, avoiding full scene evaluation.
Instructions
Full detail for one node: transform, modifier stack, material, hierarchy, bbox.
Cheaper and safer than a max_eval for "tell me everything about this object".
Args: name: exact node name, e.g. "Box001".
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes |