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Update a ModDB release

update_release

Update a mod release's changelog, compatible game versions, or non-game mod version without replacing the uploaded file. Provide at least one field to change.

Instructions

Update an existing release's changelog, compatible game versions, or (non-game mods only) version. The uploaded file itself can never be replaced. Provide at least one of changelog / game_versions / version.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
modYesMod identifier: alias/name, numeric id, or ModDB URL/path (e.g. 'carrycapacity', '5894', '/show/mod/54807')
versionNoNew version (only allowed for non-game-mod categories; game mod versions come from the zip)
changelogNoNew changelog in Markdown (replaces the old changelog)
release_idYesRelease id (see get_mod)
game_versionsNoFull replacement list of compatible game versions (game mods only)

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observedv0.1.1

TDQS

A4.2/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations only declare readOnlyHint=false, so the description carries most of the burden. It adds genuinely useful behavior beyond the schema: the uploaded file can never be replaced, and version edits are restricted to non-game categories. It lacks auth/permission requirements and error behavior, so not a 5.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Two sentences, zero filler, with the mutable-field scope front-loaded ahead of the short cross-field constraint. Nothing is padded or repeated.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a 5-parameter mutation tool with no output schema, the description covers the important semantics: what can change, what cannot (the file), and the minimum input requirement. Missing only permission/prerequisite and failure-mode guidance, which is a minor gap.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, so the baseline is 3. The description restates the 'at least one of' constraint (not enforced by the schema) and the non-game limitation on version, adding marginal value but no syntax or format details beyond the schema.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

States a specific verb (Update) and resource (release) and enumerates exactly which fields are mutable: changelog, game_versions, and version. The parenthetical 'non-game mods only' qualification and the immutability of the uploaded file implicitly separate it from upload_release and retract_release.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Gives a concrete invocation rule — 'Provide at least one of changelog / game_versions / version' — which tells the agent when the call is valid. It does not name sibling alternatives (e.g. use upload_release to change the file) or state exclusions, so it falls short of a 5.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.