glitch_point_cloud
Convert a video into a 3D point cloud rendering: sample the image as scattered points arranged in a rotated grid with depth displacement for a volumetric look.
Instructions
Apply point cloud rendering effect (requires Node.js + GPU).
Samples the image as scattered points arranged in a 3D-rotated grid, with depth-based displacement creating a volumetric look.
Args: input_path: Absolute path to input video. output_path: Absolute path for output video. density: Point sampling density (0-1). Default 0.5. point_size: Size of each point. Default 2.0. rotation: 3D rotation angle in degrees. Default 0.0. depth: Depth displacement intensity. Default 1.0.
Returns: Dict with success status and output_path.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| input_path | Yes | ||
| output_path | No | ||
| density | No | ||
| point_size | No | ||
| rotation | No | ||
| depth | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||