glitch_depth_splatting
Transform video into a 3D particle effect by applying depth-based point splatting using luminance pseudo-depth and scatter parameters.
Instructions
Apply depth-based point splatting effect (requires Node.js + GPU).
Extracts pseudo-depth from luminance and renders the image as scattered points, creating a 3D particle-like appearance.
Args: input_path: Absolute path to input video. output_path: Absolute path for output video. depth_scale: Depth extraction intensity. Default 1.0. spread: Point spread distance in pixels. Default 10.0. point_size: Size of each splatted point. Default 3.0. threshold: Depth cutoff threshold (0-1). Default 0.5.
Returns: Dict with success status and output_path.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| input_path | Yes | ||
| output_path | No | ||
| depth_scale | No | ||
| spread | No | ||
| point_size | No | ||
| threshold | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||