blender_fleet
Allows submitting 3D model generation jobs to isolated headless Blender processes, including creating .blend files, previews, logs, and managing job statuses for supported model kinds such as cube, sphere, monkey, tower, robot, spaceship, castle, and solar_system.
Click on "Deploy Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@blender_fleetsubmit a robot model job and wait for status"
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
Blender MCP Fleet prototype
This prototype exposes one MCP dispatcher and fans independent model jobs out
to isolated, headless Blender processes. It is intended for multiple agents:
each agent submits a job, and each job gets its own directory, .blend,
preview, log, and Blender process.
Why this design
The currently installed ahujasid/blender-mcp add-on is a GUI TCP bridge and
uses one fixed port by default. A worker pool avoids port routing and avoids
cross-contamination between projects. It also makes failures recoverable: a
failed worker is just one failed job.
Related MCP server: Blender MCP Server
Run the smoke test
From PowerShell:
Set-Location D:\blender-mcp-fleet\prototype\fleet
python .\smoke_test.pyThe test submits four models with two workers, so two Blender jobs run at a
time. Results are written under D:\blender-mcp-fleet\prototype\jobs.
Run the MCP dispatcher
The MCP dependency can be installed into a local environment with uv:
Set-Location D:\blender-mcp-fleet\prototype
uv venv --python 3.11 .venv
uv pip install --python .\.venv\Scripts\python.exe "mcp[cli]==1.29.0"Then register this as a separate MCP entry for testing; it does not replace
the current blender entry:
[mcp_servers.blender_fleet]
command = "D:\\blender-mcp-fleet\\prototype\\.venv\\Scripts\\python.exe"
args = ["D:\\blender-mcp-fleet\\prototype\\fleet\\mcp_server.py"]
[mcp_servers.blender_fleet.env]
BLENDER_FLEET_PARALLEL = "2"The exposed tools are submit_model_job, get_job_status,
wait_for_job, list_model_jobs, and fleet_info.
The safe preset kinds include cube, sphere, monkey, tower, robot,
spaceship, castle, and solar_system. The last three are useful for a
slightly more realistic multi-agent smoke test because they create multiple
meshes, materials, lights, and modifiers.
To test the actual MCP stdio handshake without changing Codex configuration:
D:\blender-mcp-fleet\prototype\.venv\Scripts\python.exe .\fleet\mcp_smoke.pySafety boundaries
The first version only accepts a small allow-listed set of model kinds. It does not execute arbitrary agent-provided Python. A later version can add a reviewed recipe/script mode with per-job timeouts and an explicit workspace allow-list.
This server cannot be deployed
Maintenance
Related MCP Connectors
Blender cloud GPU render farm for AI agents (MCP/API): .blend, bpy, glTF/FBX/USD in; frames/MP4 out
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Cloud Blender for AI agents: build, inspect, render and animate 3D scenes over remote MCP. Keep editable .blend projects and export GLB or STL. Make your first 3D asset free—30 compute minutes per UTC month, no credit card. First 100 eligible Free account owners to use all 30 minutes in one UTC month by December 31, 2026 UTC receive one calendar month of beta free: 4 compute hours per UTC month, 2 concurrent workers per deployment, 2 deployments, 2048×2048 renders at up to 256 samples, and 10 GiB storage. Existing usage counts toward the 4-hour allowance. Limited to 100 rewards; expires January 1, 2027 00:00 UTC. Free resumes afterward without an automatic charge. Examples, eligibility and terms: https://sceneplane.online/launch?utm_source=glama&utm_medium=directory&utm_campaign=first100
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