wait_for_player
Polls enemy turns and loading until a player screen appears, returning ready=false with the last state on timeout. It performs no gameplay actions.
Instructions
Poll through enemy turns/loading until a player screen is available.
Returns ready=false with the last state on timeout. Performs no gameplay actions. A visible screen is not a guarantee that every action on that screen is legal.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mode | No | auto | |
| timeout_seconds | No |