wait_for_player
Polls enemy turns and loading until a player screen appears, returning ready=false with the last state on timeout. It performs no gameplay actions.
Instructions
Poll through enemy turns/loading until a player screen is available.
Returns ready=false with the last state on timeout. Performs no gameplay actions. A visible screen is not a guarantee that every action on that screen is legal.
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "wait_for_player"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mode | No | auto | |
| timeout_seconds | No |