steamforecast-mcp
Server Configuration
Describes the environment variables required to run the server.
| Name | Required | Description | Default |
|---|---|---|---|
| STEAMFORECAST_BASE_URL | No | Override the API base URL (useful for local dev / staging) | https://steamforecast.app |
Instructions
Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.
This server publishes no instructions, or was last inspected before Glama recorded them.
Capabilities
Features and capabilities supported by this server
Protocol revision2025-11-25
| Capability | Details |
|---|---|
| tools | {
"listChanged": false
} |
| prompts | {
"listChanged": false
} |
| resources | {
"subscribe": false,
"listChanged": false
} |
| experimental | {} |
Tools
Functions exposed to the LLM to take actions
| Name | Description |
|---|---|
| get_forecastA | Fetch a calibrated P10–P90 revenue cone for a Steam game by appid. Uses the same v1.1 model that powers the public steamforecast.app site. Returns a JSON object with cone bounds in cents + dollars, the model version, the genre cluster used for stratified calibration, and links back to the methodology page + latest calibration report. Args: appid: Steam app ID (e.g. 1145360 for Hades). wishlist: Optional override for catalog wishlist count (what-if mode). followers: Optional override for catalog SteamCommunity follower count. Returns: Dict with appid, name, genres, p10/p50/p90 revenue, methodology URL. Raises: httpx.HTTPStatusError: 404 if appid not in v1.1 catalog (~49K apps); 503 if forecast model is briefly unloaded during a deploy. |
| get_compsA | Fetch top-K nearest-neighbor comparable Steam games for an appid. Comps are surfaced via pgvector cosine-similarity over a 1024-dim BGE embedding of game metadata (genres, tags, language, platform support, multiplayer features). Useful for sanity-checking a forecast: if the nearest comps cluster in a tight revenue band, the cone is likely well-anchored; if they're dispersed, the cone correctly widens. Args: appid: Steam app ID to find comps for. k: Number of comps to return (1-20, default 5). Returns: Dict with appid + list of comps, each including release year, price, follower count, week-1 + lifetime revenue, cosine similarity. |
| boxleiter_estimateA | Apply the Boxleiter rule-of-thumb (review_count × multiplier × price). A heuristic sanity check, NOT a calibrated forecast. Per the formula's own author (Mike Boxleiter, 2023 retrospective), ~24% of games are off by more than 30% from a single-multiplier estimate. Useful to compare against get_forecast() — large divergence between the heuristic and the calibrated cone signals an interesting outlier worth investigating. Args: review_count: Total Steam reviews on the game's page. price_cents: List price in cents (e.g. 2499 for $24.99). Returns: Dict with low (×30) / median (×50) / high (×63) revenue brackets in cents + dollars + a calibration warning. |
| get_calibration_summaryA | Return the latest published live calibration coverage summary. Numbers are from the Q2 2026 quarterly report. Live-refreshed table is at https://steamforecast.app/methodology — fetch get_methodology() for the canonical current values. Returns: Dict with aggregate coverage, per-stratum coverage table, sample sizes, and link to the live page + quarterly report. |
| get_methodologyA | Return the AI-crawler-friendly methodology summary (llms.txt). Pulls the canonical content discovery file from steamforecast.app/llms.txt, which lists high-quality URLs (methodology, guides, reports, tools) for AI agents to ingest. Useful when a model wants the full sitemap of authoritative content rather than a single forecast. Returns: Plaintext content of /llms.txt (markdown-formatted per llmstxt.org). |
Prompts
Interactive templates invoked by user choice
| Name | Description |
|---|---|
No prompts | |
Resources
Contextual data attached and managed by the client
| Name | Description |
|---|---|
No resources | |
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