A locally-run MCP server that connects to Twine's story library, enabling AI-assisted story management, passage editing, link-graph analysis, and narrative intelligence from any MCP-compatible client.
An MCP server that enables AI agents to act as dynamic dungeon masters for text-based RPGs with dynamically generated rule systems and comprehensive game state management.
MCP server for AI agents to compile, playtest, and exhaustively explore ink interactive fiction stories, catching compile errors, runtime errors, unreachable content, and verifying story structure.
An MCP server that provides 18 tools for dice rolling, luck tests, character management, world state, combat, and save/load, enabling an AI game master to run a solo-play gamebook entirely through deterministic game logic.
MCP server that builds single-file browser games teaching one concept through play. Provides tools to generate game prompts, save and list games, and self-verify before shipping.
An MCP server for the DM3 game engine that enables AI assistants to create, build, and run game projects, generate components, query documentation, and validate code.