Skip to main content
Glama

Server Configuration

Describes the environment variables required to run the server.

NameRequiredDescriptionDefault
DD1_GAME_DIRNoPath to the game's DarkestDungeon _windows win64 directory. Used by the launcher script when starting the game, not directly required by the MCP server itself.
DD1_SAVE_DIRNoPath to the save directory. Enables independent save verification via DDSaveEditor when set.
DD1_MEMORY_DBNoPath to the SQLite database used for campaign memory. Defaults to %LOCALAPPDATA%\DD1AgentBridge\campaigns\... when not set.
DD1_CAMPAIGN_IDNoCampaign identifier used for the default database location. Defaults to the DD1_SAVE_DIR directory name if not set.
DD1_BLINDEST_LOGNoPath to the Blindest Dungeon debug log (ddaccess-debug.log). Required for both the Game MCP and Copilot servers.
DD1_COMMAND_PIPENoNamed pipe path used by the Copilot server to send commands to the game (e.g. the DD1 agent bridge pipe).
DD1_JAVA_EXECUTABLENoPath to the Java executable used to run DDSaveEditor.
DD1_SAVE_EDITOR_JARNoPath to the DDSaveEditor JAR file. Used together with DD1_SAVE_DIR and DD1_JAVA_EXECUTABLE for save verification.
DD1_AGENT_CLIENT_SIDNoOptional Windows security identifier (SID) allowed to access the named pipe.

Instructions

Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.

This server publishes no instructions, or was last inspected before Glama recorded them.

Capabilities

Server capabilities have not been inspected yet.

Tools

Functions exposed to the LLM to take actions

NameDescription

No tools

Prompts

Interactive templates invoked by user choice

NameDescription

No prompts

Resources

Contextual data attached and managed by the client

NameDescription

No resources