add_raycast
Add RayCast2D or RayCast3D nodes to Godot scenes to detect collisions, measure distances, and implement line-of-sight mechanics in game development.
Instructions
Add RayCast2D or RayCast3D. (Compatibility tool)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| timeoutMs | No | ||
| autoConnect | No |