CloudNet MCP Server
Servidor MCP de CloudNet
Este es un servidor del Protocolo de Contexto de Modelos (MCP) que proporciona una interfaz para la API REST v3 de CloudNet Service. Esto permite a los asistentes de IA observar sus nodos y servicios de CloudNet de forma segura y precisa.
Características
Obtener nodos e información: Enumera todos los nodos del clúster y obtiene estadísticas detalladas.
Gestionar servicios: Enumera los servicios inteligentes activos y ejecuta comandos en las consolas de los servidores sin problemas.
Gestión de jugadores: Recupera jugadores en línea, inspecciona perfiles de jugadores, expulsa jugadores, envía mensajes y ejecuta comandos en su nombre.
Modo Bot de QQ: Optimizado para bots de gestión de servidores de grupos de QQ con ejecución segura de comandos.
Related MCP server: RunCloud MCP Server
Requisitos previos
Python 3.12+
Gestor de paquetes
uv
Instalación
git clone https://github.com/yourusername/cloudnet-mcp.git
cd cloudnet-mcp
uv syncConfiguración
Variables de entorno
CLOUDNET_URL: La URL de la API REST (predeterminado:http://127.0.0.1:2812/api/v3)CLOUDNET_USER: Nombre de usuario para autenticación básicaCLOUDNET_PASSWORD: Contraseña para autenticación básica
Modo Bot de QQ (Opcional)
Copie la configuración de ejemplo y personalícela:
cp config.example.yaml config.yamlHabilite el modo QQ en config.yaml:
qq_mode:
enabled: true
safe_commands_only: true
chinese_responses: trueEjecución
# Basic usage
uv run cloudnet-mcp
# With config file
uv run cloudnet-mcp -c config.yamlOpciones de línea de comandos
Opción | Descripción |
| Ruta al archivo de configuración YAML |
Modo Bot de QQ
Cuando el modo QQ está habilitado, hay herramientas adicionales disponibles:
Herramienta | Descripción |
| Obtener resumen del estado del servidor |
| Buscar jugador en todos los servidores |
| Listar comandos disponibles por permiso |
| Ejecutar solo comandos en lista blanca |
Ejecución segura de comandos
Los comandos están organizados por nivel de permiso:
Invitado (Guest): Comandos de consulta (
list,tps,seed, etc.)Administrador (Admin): Comandos de gestión (
kick,ban,whitelist,gamemode, etc.)Superusuario (Super User): Comandos de servidor (
stop,restart,reload, etc.)
Herencia de permisos: Administrador hereda de Invitado, Superusuario hereda de todos.
Comandos personalizados
Añada comandos personalizados en config.yaml:
safe_commands:
guest:
- command: stats
args: "<player>"
description: "View player statistics"
admin:
- command: money
args: "set <player> <amount>"
description: "Set player balance"Los comandos personalizados se fusionan con los comandos integrados. Puede sobrescribir las descripciones integradas utilizando el mismo nombre de comando.
Comandos bloqueados
Estos patrones siempre están bloqueados:
op- Conceder estado de operadordeop- Revocar estado de operadorexecute- Ejecutar como otra entidad
Uso con Claude Desktop
Añada esto a su claude_desktop_config.json:
{
"mcpServers": {
"cloudnet": {
"command": "uv",
"args": [
"--directory",
"PATH/TO/YOUR/cloudnet-mcp",
"run",
"cloudnet-mcp",
"-c",
"PATH/TO/YOUR/cloudnet-mcp/config.yaml"
],
"env": {
"CLOUDNET_URL": "http://127.0.0.1:2812/api/v3",
"CLOUDNET_USER": "your_user",
"CLOUDNET_PASSWORD": "your_password"
}
}
}
}Servidor MCP de CloudNet
Este es un servidor del Protocolo de Contexto de Modelos (MCP) que proporciona una interfaz para la API REST v3 de CloudNet Service. Permite a los asistentes de IA observar sus nodos y servicios de CloudNet de forma segura y precisa.
Características
Obtener nodos e información: Ver estadísticas e información detallada de todos los nodos en el clúster de CloudNet.
Gestionar servicios: Obtener una lista de servicios inteligentes en ejecución y ejecutar comandos de forma remota en la consola del servidor.
Gestión de jugadores: Consultar jugadores en línea, ver detalles de jugadores, expulsar jugadores, enviar mensajes y ejecutar comandos en nombre de los jugadores.
Modo Bot de QQ: Modo optimizado para bots de gestión de servidores en grupos de QQ, compatible con la ejecución segura de comandos.
Requisitos previos
Python 3.12 o superior
Gestor de paquetes
uv
Guía de instalación
git clone https://github.com/yourusername/cloudnet-mcp.git
cd cloudnet-mcp
uv syncConfiguración
Variables de entorno
CLOUDNET_URL: Dirección de la API REST de CloudNet (predeterminado:http://127.0.0.1:2812/api/v3)CLOUDNET_USER: Nombre de usuario para autenticación básicaCLOUDNET_PASSWORD: Contraseña para autenticación básica
Modo Bot de QQ (Opcional)
Copie el archivo de configuración de ejemplo y modifíquelo:
cp config.example.yaml config.yamlHabilite el modo QQ en config.yaml:
qq_mode:
enabled: true
safe_commands_only: true
chinese_responses: trueEjecución
# 基本用法
uv run cloudnet-mcp
# 使用配置文件
uv run cloudnet-mcp -c config.yamlParámetros de línea de comandos
Parámetro | Descripción |
| Ruta del archivo de configuración YAML |
Modo Bot de QQ
Tras habilitar el modo QQ, se proporcionarán las siguientes herramientas adicionales:
Herramienta | Descripción |
| Obtener resumen del estado del servidor |
| Buscar jugadores entre servidores |
| Listar comandos disponibles según permisos |
| Ejecutar solo comandos dentro de la lista blanca |
Ejecución segura de comandos
Los comandos están organizados por nivel de permiso:
Guest (Invitado): Comandos de consulta (
list,tps,seed, etc.)Admin (Administrador): Comandos de gestión (
kick,ban,whitelist,gamemode, etc.)Super User (Superusuario): Comandos de gestión del servidor (
stop,restart,reload, etc.)
Herencia de permisos: El administrador hereda los permisos de invitado, el superusuario hereda todos los permisos.
Lista de comandos integrados
Nivel Guest (11):
list- Ver lista de jugadores en líneatps- Ver TPS del servidorseed- Ver semilla del mundodifficulty- Ver dificultad del juegowhitelist list- Ver lista blancatime query- Consultar hora del juegogamerule query- Consultar reglas del juegoscoreboard objectives list- Listar objetivos del marcadorscoreboard players list- Listar jugadores del marcadorbossbar list- Listar barras de jefetrigger- Activar objetivo del marcador
Nivel Admin (41):
kick <jugador> [razón]- Expulsar jugadorban <jugador> [razón]- Banear jugadorpardon <jugador>- Desbanear jugadorban-ip <dirección|jugador> [razón]- Banear IPpardon-ip <dirección>- Desbanear IPwhitelist add/remove <jugador>- Gestión de lista blancawhitelist on/off/reload- Activar/desactivar/recargar lista blancagamemode <modo> [jugador]- Establecer modo de juegotp <entidad|coordenadas>- Teletransportar entidadgive <jugador> <objeto> [cantidad]- Dar objetoclear [jugador] [objeto] [cantidad]- Limpiar objetoseffect <jugador> give|clear- Dar/limpiar efectosenchant <jugador> <encantamiento> [nivel]- Encantar objetosummon <entidad> [coordenadas]- Invocar entidadkill [entidad]- Matar entidadfill/setblock/clone- Operaciones de bloquesweather clear|rain|thunder- Establecer climatime set <hora>- Establecer hora del juegoMás...
Nivel Super User (16):
stop- Detener servidorrestart- Reiniciar servidorreload- Recargar paquetes de datossave-all/save-off/save-on- Control de guardadodebug start|stop- Análisis de rendimiento de depuracióngamerule set <regla> <valor>- Establecer reglas del juegodefaultgamemode <modo>- Establecer modo de juego predeterminadoMás...
Comandos personalizados
Añada comandos personalizados en config.yaml:
safe_commands:
guest:
- command: stats
args: "<玩家>"
description: "查看玩家统计"
- command: ping
description: "查看延迟"
admin:
- command: money
args: "set <玩家> <金额>"
description: "设置玩家余额"
- command: heal
args: "[玩家]"
description: "治疗玩家"
super_user:
- command: plugins
description: "查看插件列表"Los comandos personalizados se fusionarán con los integrados. Puede usar el mismo nombre de comando para sobrescribir la descripción de los comandos integrados.
Comandos bloqueados
Las siguientes plantillas de comandos siempre están bloqueadas:
op- Conceder permisos de administradordeop- Revocar permisos de administradorexecute- Ejecutar como otra entidad
Uso con Claude Desktop
Añada la siguiente configuración a su claude_desktop_config.json:
{
"mcpServers": {
"cloudnet": {
"command": "uv",
"args": [
"--directory",
"PATH/TO/YOUR/cloudnet-mcp",
"run",
"cloudnet-mcp",
"-c",
"PATH/TO/YOUR/cloudnet-mcp/config.yaml"
],
"env": {
"CLOUDNET_URL": "http://127.0.0.1:2812/api/v3",
"CLOUDNET_USER": "您的用户名",
"CLOUDNET_PASSWORD": "您的密码"
}
}
}
}Available Tools
9 toolsexecute_player_commandC
Executes a command for a given player
| Name | Required | Description | Default |
|---|---|---|---|
| identifier | Yes | The name or unique id of the player | |
| command | Yes | The command to execute (without prefixing slash) | |
| redirectToServer | No | Redirect downstream if not found on proxy |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
The description is very brief and does not disclose behavioral traits such as permissions required, side effects, or whether the command execution is synchronized. No annotations are provided to compensate.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is concise (one sentence) but lacks important details. It is efficient but not sufficiently informative for an agent to fully understand usage.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Given no output schema and no annotations, the description should provide more context about the behavior and return value. It is insufficient for a complete understanding of the tool.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
The input schema covers 100% of the parameters with descriptions. The tool description adds no additional meaning beyond what the schema already provides, so baseline 3 is appropriate.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the tool's action (execute a command) and target (a given player). It is a specific verb-resource pair, but does not distinguish from the sibling tool 'execute_service_command' which executes commands on a service.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
No guidance is provided on when to use this tool versus alternatives like kick_player or send_player_message. The description lacks any context for the agent to choose this tool over others.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
execute_service_commandC
Executes the specified command on a service console
| Name | Required | Description | Default |
|---|---|---|---|
| identifier | Yes | The name or unique id of the service | |
| command | Yes | The command to execute on the service |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
No annotations provided; the description only says 'executes the specified command', implying a write operation but no details on destructive potential, authorization needs, or side effects.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is a single sentence of 8 words, very concise. It could be slightly improved with additional context while remaining brief.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Given the simplicity (2 params, no output schema, no annotations), the description is minimal and does not explain return values or behavior. Incomplete for safe invocation.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema coverage is 100% (both parameters have descriptions). The description adds no extra meaning beyond the schema, so baseline of 3 is appropriate.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the action ('executes the specified command') and the target ('service console'). It distinguishes from sibling 'execute_player_command' by specifying 'service console', but does not explicitly differentiate.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
No guidance on when to use or not use this tool, nor any mention of prerequisites or alternatives. The description lacks context for decision-making.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
get_node_infoB
Get detailed information about a specific node
| Name | Required | Description | Default |
|---|---|---|---|
| node_id | Yes | The ID of the node |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
With no annotations, the description should disclose behavioral traits. It merely states the function without mentioning read-only nature, permissions, or any side effects, leaving the agent to infer from the verb 'get'.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
One sentence with no extraneous words. Highly efficient and front-loaded.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Despite simplicity, the lack of output schema and any hint of what 'detailed information' includes makes the description incomplete. An agent cannot anticipate the return structure.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema coverage is 100% with parameter description 'The ID of the node'. The tool description adds no additional context beyond the schema, baseline of 3 applies.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description 'Get detailed information about a specific node' clearly states the verb (Get) and resource (node), effectively distinguishing it from sibling 'get_nodes' which lists multiple nodes.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
No guidance is provided on when to use this tool versus alternatives like 'get_nodes' or 'get_player_info'. The description lacks context for tool selection.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
get_nodesA
List all nodes in the CloudNet cluster
| Name | Required | Description | Default |
|---|---|---|---|
No parameters | |||
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
With no annotations, the description carries full burden for behavioral disclosure. It implies a read-only list operation but omits any details about authentication, rate limits, or error conditions. The simplicity partially excuses this, but more context would be beneficial.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is a single, concise sentence that is front-loaded with the purpose. Every word adds value, and there is no wasted text.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Given the tool's simplicity (no parameters, no output schema), the description is minimally adequate. It states the purpose but does not hint at the return format or any limitations, which would be helpful for an agent.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
The tool has zero parameters and the schema description coverage is 100%. The description adds no parameter-level detail (none needed), and the baseline for 0 parameters is 4.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the tool lists all nodes in the CloudNet cluster, using a specific verb ('List') and resource ('nodes'). This distinguishes it from siblings like get_node_info which likely retrieves a single node.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The description provides no guidance on when to use this tool versus alternatives like get_node_info, nor does it mention any prerequisites or contexts. It only states the basic function.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
get_online_playersB
Get a list of online players based on the query parameters
| Name | Required | Description | Default |
|---|---|---|---|
| limit | No | The maximum amount of players to respond with | |
| skip | No | The amount of players to skip | |
| sort | No | Sort players by name |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
No annotations provided, and the description does not disclose behavioral traits such as authentication requirements, rate limits, or behavior when no players are online. It is simply a read operation, but lacks any additional context.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is a single sentence with no extraneous information. It is front-loaded and to the point.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
The tool is simple and has no output schema, but the description could be improved by noting that it returns a list of player objects or mentioning pagination behavior. It is adequate but not thorough.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema coverage is 100% with descriptions for all three parameters (limit, skip, sort). The description adds no additional meaning beyond what is already in the schema, so baseline score of 3 is appropriate.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly identifies the action (get) and resource (online players), and implies filtering via query parameters. It distinguishes from siblings like get_player_info which returns a single player, but could be more specific about the scope.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
No guidance on when to use this tool vs alternatives such as get_players (nonexistent) or other player-related tools. No exclusion criteria or context provided.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
get_player_infoB
Get a player by their unique id or name
| Name | Required | Description | Default |
|---|---|---|---|
| identifier | Yes | The name or unique id of the player |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
No annotations provided, and description lacks details like read-only nature, permission requirements, or return format. Minimal behavioral disclosure.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
Single sentence, 9 words, direct and efficient. No extraneous information.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Adequate for a simple lookup tool, but lacks details about return value or scope. Could be more complete given no output schema and no annotations.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema has 100% coverage; description merely restates the schema meaning. No additional semantic value beyond what the schema already provides.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
Clearly states it retrieves a player by identifier (name or id). Distinguishes from siblings like get_online_players (multiple players) and get_nodes (different resource).
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
No guidance on when to use this tool versus alternatives. Does not mention that get_online_players is for listing multiple players or that execute_player_command is for actions.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
get_servicesA
List all smart services
| Name | Required | Description | Default |
|---|---|---|---|
No parameters | |||
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
With no annotations, the description must fully disclose behavior. It only says 'List all smart services', implying a read-only operation, but does not explicitly state that it is non-destructive, has no side effects, or any other behavioral traits. The minimal information is insufficient.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is a single sentence with no extra words. It is front-loaded and efficient, earning its place.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
For a simple list tool with no parameters and no output schema, the description provides the essential purpose. However, it could be slightly more complete by indicating that it returns a list of service identifiers or summaries, but the current level is adequate.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
There are no parameters, so the baseline score is 4. The description adds no parameter-specific information, which is acceptable given the absence of parameters.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the action ('List') and the resource ('all smart services'), making the purpose unambiguous. It distinguishes itself from sibling list tools by specifying 'services' rather than nodes, players, or other entities.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
No guidance is provided on when to use this tool versus alternatives like get_nodes or get_player_info. The description does not mention any conditions or context for use.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
kick_playerC
Kicks a given player from the entire network
| Name | Required | Description | Default |
|---|---|---|---|
| identifier | Yes | The name or unique id of the player | |
| message | Yes | The kick message/reason |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
With no annotations, the description must disclose behavioral traits. It only says 'kicks' without explaining effects (e.g., immediate disconnection), required permissions, or what happens to the player's session. Essential context is missing.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is a single clear sentence with no wasted words. It is front-loaded and easy to parse, though it sacrifices detail for brevity.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Despite low complexity (2 required params, no output schema), the description fails to explain the tool's side effects or return behavior. For a destructive action like kicking, more context is needed, such as whether confirmation is required or if the action is irreversible.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
The schema already covers both parameters with descriptions (identifier and message). The tool description adds no additional meaning beyond the schema, so it meets the baseline for 100% coverage.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the action (kicks) and the target (a given player from the entire network), which distinguishes it from sibling tools like send_player_message or get_online_players. However, it could be more specific about the scope (e.g., network vs server).
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
No guidance is provided on when to use this tool versus alternatives such as execute_player_command or send_player_message. The description lacks context about prerequisites or appropriate scenarios.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
send_player_messageB
Sends a chat message to a given player
| Name | Required | Description | Default |
|---|---|---|---|
| identifier | Yes | The name or unique id of the player | |
| message | Yes | The chat message to send |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
No annotations are provided, and the description omits behavioral traits such as required permissions, player status checks, rate limits, or error handling.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
Single sentence, no unnecessary words, perfectly efficient.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
No output schema is provided, and the description does not explain return values or side effects. For a simple action, this is adequate but not complete.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema description coverage is 100% and both parameters are clearly described. The tool description adds no extra meaning beyond the schema, meeting baseline expectation.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
Clearly states the verb ('sends') and resource ('chat message to a given player'), distinguishing it from sibling tools like kick_player or execute commands.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
No guidance on when to use this tool vs alternatives, preconditions (e.g., player must be online), or when not to use it.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
Tool Schema Changelog
Recent tool additions, removals, and schema changes observed during successful MCP inspections.
9 tool updates
v0.1.0- First observed
execute_player_command - First observed
execute_service_command - First observed
get_node_info - First observed
get_nodes - First observed
get_online_players - First observed
get_player_info - First observed
get_services - First observed
kick_player - First observed
send_player_message
TDQS
Scored across 9 tools
Each tool targets a distinct action: player vs service commands, node info vs list, player info vs online list, kick vs message. No overlap.
All tools follow a consistent verb_noun pattern in snake_case: execute, get, kick, send. Naming is predictable.
9 tools is well-scoped for a cluster management server covering nodes, services, and players. Feels complete without bloat.
Covers essential node listing/info, player operations, and service commands. Missing service lifecycle (create/delete) and node actions, but core workflows are present.
Maintenance
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