Enables AI agents to interact with Unity projects through multimodal vision, code analysis, asset management, and scene manipulation. Supports real-time Unity editor control, project search, script creation, and visual debugging through screenshots.
Enables AI agents to build and test games headlessly using the llmgine game engine, with tools for world creation, prefab definition, spawning, acting, and simulation.
An MCP server enabling AI agents to author Unreal Engine 5 scenes directly, with tools for spawning actors, building PCG graphs, validating physics, generating terrain, and more through a single MCP connection.