Create a scene
create_sceneCreate a new empty scene with optional immediate activation for live output. Returns the scene ID for adding sources.
Instructions
Create a new empty scene. Pass activate:true to switch the live output to it immediately (call only when the user wants to build/switch to it now); otherwise it's created off-air and you can populate it, then activate_scene when ready. Returns the new scene_id to pass to add_source.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | Scene name. | |
| activate | No | Switch the live output to the new scene now (default false). |