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godot_validate_autoload

Checks Godot project autoload paths for validity to catch missing or misconfigured singletons before they cause runtime errors.

Instructions

Validate project autoload paths.

Input Schema

NameRequiredDescriptionDefault

No arguments

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observedv0.2.0

TDQS

B3/5.0
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries the full behavioral burden. It does not state whether validation is read-only, what conditions are checked, what happens on failure, or whether any project state is modified.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single front-loaded sentence with no wasted words. It is concise, though its brevity contributes to gaps in usage and behavioral context.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

With no annotations and no output schema, the description should explain what validation checks and what kind of result the agent receives. It does neither, leaving an agent unable to know what a successful or failed validation means.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The tool has zero parameters, so parameter semantics are inherently simple. The baseline for a no-parameter tool is 4, and there is no schema complexity to explain beyond the empty input object.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description states a specific verb and resource: 'Validate project autoload paths.' An agent can infer it checks autoload path configuration, but it does not explicitly distinguish this from the sibling godot_validate_scene.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

There is no guidance on when to use this tool, when not to use it, or how it relates to alternatives such as godot_validate_scene. Usage is only implied by the word 'Validate.'

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.