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export_mesh_library

Convert Godot scene files into reusable MeshLibrary resources for 3D asset management and optimization.

Instructions

Export a scene as a MeshLibrary resource

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
projectPathYesPath to the Godot project directory
scenePathYesPath to the scene file (.tscn) to export
outputPathYesPath where the mesh library (.res) will be saved
meshItemNamesNoOptional: Names of specific mesh items to include (defaults to all)
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations provided, the description carries the full burden of behavioral disclosure. It states the tool exports a scene as a MeshLibrary resource, implying a write operation that creates a new file, but lacks details on permissions, side effects (e.g., overwriting existing files), error handling, or output format. This is insufficient for a mutation tool with zero annotation coverage.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single, efficient sentence that directly states the tool's purpose without unnecessary words. It is front-loaded with the core action, making it easy to parse and understand quickly.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the complexity of a mutation tool (exporting a scene to a new resource) with no annotations and no output schema, the description is incomplete. It does not cover behavioral aspects like what happens on failure, the format of the exported resource, or how it integrates with other tools, leaving significant gaps for agent usage.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The schema description coverage is 100%, with clear descriptions for all parameters in the input schema. The description adds no additional meaning beyond the schema, such as explaining parameter interactions or default behaviors. Baseline score of 3 is appropriate as the schema adequately documents parameters without extra value from the description.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the action ('Export') and the resource ('scene as a MeshLibrary resource'), making the purpose evident. However, it does not differentiate this tool from siblings like 'save_scene' or 'create_scene', which might involve similar scene-related operations, leaving some ambiguity about its unique role.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides no guidance on when to use this tool versus alternatives. It does not mention prerequisites, such as needing an open project or scene, or compare it to sibling tools like 'save_scene' for general saving or 'create_scene' for scene creation, leaving the agent without context for selection.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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