create_wrangle
Create a Houdini Attribute Wrangle SOP with VEX code, run-over mode, and optional input. It cooks immediately, validates the snippet, and removes itself on compile errors to avoid broken nodes.
Instructions
Create an Attribute Wrangle SOP with the given VEX snippet, optionally
wiring input_node into its first input. run_over: points, primitives,
vertices, detail or numbers. The node is cooked immediately and the
result includes a 'validation' report — check it for VEX compile errors
before building on top. On invalid input the node is removed, never left
half-configured.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | ||
| run_over | No | points | |
| vex_code | Yes | ||
| input_node | No | ||
| parent_path | Yes |