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add_quest

Enhance the MemoryMesh knowledge graph by adding new quests with details like objectives, rewards, status, and related characters, NPCs, and locations for structured data integration.

Instructions

Add a new Quest to the knowledge graph

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
questYes
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries full burden for behavioral disclosure. While 'Add' implies a write/mutation operation, the description doesn't address permissions needed, whether the operation is idempotent, what happens on duplicate names, or what the response contains. For a creation tool with zero annotation coverage, this leaves significant behavioral questions unanswered.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single, efficient sentence that gets straight to the point with zero wasted words. It's appropriately sized for such a basic statement of purpose, though this conciseness comes at the cost of completeness.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a creation tool with complex nested parameters (8 properties within the quest object), no annotations, and no output schema, the description is severely inadequate. It doesn't explain what constitutes a valid quest, what fields are required versus optional, what the status enum means, or what format the response takes. The description fails to provide the context needed for effective tool use.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters1/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The description mentions no parameters at all, while the input schema shows a complex nested 'quest' object with 8 properties. With 0% schema description coverage, the description fails completely to compensate - it doesn't even hint at what data is needed to create a quest, leaving all parameter semantics undocumented.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the action ('Add') and resource ('new Quest to the knowledge graph'), making the purpose immediately understandable. However, it doesn't distinguish this tool from other 'add_' siblings like add_artifact or add_npc, which follow the same pattern but for different entity types.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides no guidance on when to use this tool versus alternatives. With sibling tools like update_quest and delete_quest available, there's no indication of when creation is appropriate versus modification or deletion, nor any mention of prerequisites or constraints.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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