Build Cuboid Structure
minecraft_build_structureBuild structures like walls, floors, and boxes by filling a cuboid region with blocks from inventory. Option for hollow shells to create rooms.
Instructions
Fills a cuboid region between two corner coordinates with a block from inventory — for walls, floors, platforms, boxes. Builds bottom-up so each block has something to rest against.
Args:
hollow (boolean): if true, only builds the outer shell (walls/floor/ceiling) instead of a solid block. Good for rooms.
Region is capped at 500 blocks total; oversized requests are truncated.
Returns: { placed, skipped, failed, message }. Blocks that already match are skipped; blocks with no solid neighbor available yet are reported as failed rather than aborting the whole build.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| x1 | Yes | ||
| x2 | Yes | ||
| y1 | Yes | ||
| y2 | Yes | ||
| z1 | Yes | ||
| z2 | Yes | ||
| hollow | No | ||
| block_name | Yes | Exact block/item id in inventory, e.g. "cobblestone" |