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Ureanl-Blender-MCP

import_to_unreal.py2.32 kB
""" Test script to import a model into Unreal Engine. """ import unreal import os import json # This script assumes that the export_from_blender.py script has been run # and the export_path is passed as a parameter to this script # Get the import path from the provided data string (if any) # The data parameter should be a JSON string containing the export_path data_str = locals().get('data', '{}') try: data = json.loads(data_str) import_path = data.get('export_path', '') except: import_path = '' # If no path was provided, use a default path if not import_path: import_path = os.path.join(os.environ.get('TEMP', '/tmp'), 'test_export.fbx') # Define import parameters import_destination = '/Game/ImportedModels' asset_name = 'ImportedSphere' # Make sure the destination directory exists if not unreal.EditorAssetLibrary.does_directory_exist(import_destination): unreal.EditorAssetLibrary.make_directory(import_destination) # Create import task import_task = unreal.AssetImportTask() import_task.filename = import_path import_task.destination_path = import_destination import_task.destination_name = asset_name import_task.replace_existing = True import_task.automated = True import_task.save = True # Define FBX import options options = unreal.FbxImportUI() options.import_mesh = True options.import_textures = True options.import_materials = True options.import_as_skeletal = False import_task.options = options # Execute import asset_tools = unreal.AssetToolsHelpers.get_asset_tools() asset_tools.import_asset_tasks([import_task]) # Check if import was successful asset_path = f"{import_destination}/{asset_name}" success = unreal.EditorAssetLibrary.does_asset_exist(asset_path) # Print the result if success: print(f"Successfully imported: {asset_path}") # Return a result object result = { "status": "success", "message": f"Successfully imported: {asset_path}", "asset_name": asset_name, "asset_path": asset_path, "import_source": import_path } else: print(f"Failed to import: {import_path}") # Return a result object result = { "status": "error", "message": f"Failed to import: {import_path}", "import_source": import_path } # This string will be captured by the MCP system str(result)

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