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Ureanl-Blender-MCP

01-project-setup.md1.92 kB
# Phase 1: Project Setup and Environment Configuration ## Overview This phase focuses on establishing the foundational structure of the project, setting up dependencies, and configuring the development environment for all components. ## Tasks ### 1. Project Structure Setup - [x] Create base project directory structure according to the design document - [x] Initialize Git repository with .gitignore for Python, Blender, and Unreal Engine - [x] Create README.md with project overview and setup instructions ### 2. Python Environment Configuration - [x] Set up Python virtual environment (using uv) - [x] Create pyproject.toml with project metadata and dependencies - [x] Install development dependencies (FastAPI, Langchain, HTTP client libraries) ### 3. Blender Addon Structure - [x] Set up blender-mcp directory structure (if not already cloned) - [x] Configure addon.py to use port 8400 instead of 9876 - [x] Prepare addon installation instructions ### 4. Unreal Plugin Structure - [x] Create UEPythonServer plugin directory structure - [x] Set up plugin metadata file (UEPythonServer.uplugin) - [x] Create basic C++ structure for HTTP server implementation ### 5. MCP Server Initial Setup - [x] Create src/unreal_blender_mcp directory with module structure - [x] Set up main.py entry point - [x] Configure basic logging ### 6. Documentation Setup - [x] Update Project-document.md with final development plan - [x] Create API documentation template - [x] Document setup procedures ## Testing Procedures - [x] Verify Python environment works with installed dependencies - [x] Test importing project modules - [x] Verify basic project structure is correct - [x] Ensure documentation is clear and comprehensive ## Deliverables - [x] Complete project directory structure - [x] Functional Python environment with dependencies - [x] Basic plugin structures for both Blender and Unreal - [x] Updated documentation

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