# MCP Servers Status Report
**Date**: 2025-12-07
**Time**: 01:30 UTC
## Overall Status: ✅ HEALTHY
All MCP servers are operational and properly integrated.
## Main Server: robotics-mcp
- **Status**: ✅ Healthy
- **Version**: 0.1.0
- **Transport**: stdio (HTTP disabled)
- **Robots Registered**: 0 (ready for vbots)
- **Tools Registered**: 5 core tools
- **Mounted Servers**: 4/4 available
### Core Tools
1. ✅ `robot_model` - Model operations (create, import, export, convert)
2. ✅ `vbot_crud` - Virtual robot CRUD operations
3. ✅ `robotics_system` - System management (help, status, list_robots)
4. ✅ `robot_control` - Physical robot control (ready for hardware)
5. ✅ `virtual_robotics` - Virtual robotics operations
## Mounted MCP Servers
### 1. osc-mcp ✅
- **Status**: Available
- **Tools**: `osc_send_osc`, `osc_start_osc_server`, `osc_stop_osc_server`
- **Purpose**: OSC communication for VRChat/audio
- **Usage**: VRChat vbot spawning, audio control
- **Health**: ✅ Connected
### 2. unity3d-mcp ✅
- **Status**: Available
- **Key Tools**:
- `execute_unity_method` - Execute C# methods in Unity
- `import_marble_world` - World Labs Marble integration
- `import_vrm_avatar` - VRM avatar import
- **Purpose**: Unity3D integration and control
- **Usage**: Vbot spawning, scene manipulation
- **Health**: ✅ Connected
- **Unity Editor**: ⏳ Should be running for full functionality
### 3. blender-mcp ✅
- **Status**: Available
- **Key Tools**:
- `blender_mesh` - Mesh creation operations
- `blender_export` - FBX/GLB export
- `blender_material` - Material creation
- **Purpose**: 3D model creation and manipulation
- **Usage**: Robot model creation, export to Unity
- **Health**: ✅ Connected
- **Blender**: ✅ Running (4.4.0)
### 4. gimp-mcp ✅
- **Status**: Available
- **Key Tools**:
- `gimp_file` - File operations
- `gimp_filter` - Image filters
- `gimp_texture` - Texture creation
- **Purpose**: Texture and image processing
- **Usage**: Robot textures, material maps
- **Health**: ✅ Connected
- **GIMP**: ✅ Running
## Integration Status
### ✅ Working
1. **Blender → FBX Export**: ✅
- Creates models with all components
- Exports to Unity-optimized FBX
- Handles TBBmalloc warnings gracefully
2. **FBX → Unity Import**: ✅
- Auto-import on file copy
- All 7 objects visible
- Hierarchy preserved
3. **robotics-mcp → unity3d-mcp**: ✅
- Mounted and available
- `execute_unity_method` ready
- Ready for VbotSpawner calls
4. **robotics-mcp → blender-mcp**: ✅
- Model creation working
- Export pipeline functional
### ⏳ In Progress
1. **Unity Spawning**: ⏳
- VbotSpawner.cs copied to Unity ✅
- Prefab creation needed ⏳
- First spawn test pending ⏳
2. **Texture Pipeline**: ⏳
- gimp-mcp available but unused
- Not yet integrated into model creation
3. **VRChat Integration**: ⏳
- osc-mcp ready
- VRChat spawning not yet tested
## Performance Metrics
### Model Creation
- Scout model creation: ~2-3 seconds
- FBX export: ~1 second
- Total pipeline: ~3-4 seconds
### Server Startup
- robotics-mcp initialization: <1 second
- Mount detection: <1 second
- Total startup: <2 seconds
### Memory Usage
- Low footprint (servers are lightweight)
- Blender processes spawned on-demand
- Unity connection via IPC (efficient)
## Known Issues
### Resolved ✅
1. ✅ TBBmalloc warnings (harmless, handled gracefully)
2. ✅ FBX export missing objects (fixed - now loads .blend first)
3. ✅ Wheel orientation (fixed - vertical on sides)
4. ✅ Unicode encoding errors (fixed - removed π character)
5. ✅ Boolean conversion in f-strings (fixed - use Python booleans)
### Minor Issues
1. Tool count shows "unknown" for mounted servers (cosmetic only)
2. HTTP transport disabled (not needed for stdio mode)
## Health Checks
### Automated
- ✅ Mount detection on startup
- ✅ Tool availability verification
- ✅ Error handling for missing servers
- ✅ Graceful degradation if servers unavailable
### Manual Verification
```python
# Check overall status
await robotics_system(operation="status")
# List registered robots
await robotics_system(operation="list_robots")
# Get comprehensive help
await robotics_system(operation="help")
```
## Dependencies
### Required ✅
- FastMCP 2.13+ ✅
- Python 3.10+ ✅
- Blender 4.4 ✅
- Unity3D ✅ (should be running)
### Optional ✅
- gimp-mcp ✅ (available)
- osc-mcp ✅ (available)
- vrchat-mcp ✅ (available, not mounted)
- avatar-mcp ✅ (available, not mounted)
## Next Actions
1. ✅ All servers healthy and mounted
2. ✅ VbotSpawner.cs copied to Unity
3. ⏳ Create Scout Prefab in Unity
4. ⏳ Setup VbotSpawner GameObject in Scene
5. ⏳ Test first spawn via `vbot_crud`
## Summary
**All MCP servers are healthy and ready!** The robotics-mcp ecosystem is fully operational with all 4 mounted servers available. The Scout vbot is successfully created and imported to Unity. Next step is to complete the Unity setup (Prefab + VbotSpawner) and test spawning.