OBS MCP Server
local-only server
The server can only run on the client’s local machine because it depends on local resources.
Integrations
Utilizes Node.js as the runtime environment for the MCP server, with Node.js 16+ being a requirement for operation.
Connects to OBS Studio via the WebSocket protocol, providing tools for scene management, source control, streaming/recording control, transitions, and general operations in OBS.
OBS MCP Server
An MCP server for OBS Studio that provides tools to control OBS via the OBS WebSocket protocol.
Features
- Connect to OBS WebSocket server
- Control OBS via MCP tools
- Provides tools for:
- General operations
- Scene management
- Source control
- Scene item manipulation
- Streaming and recording
- Transitions
Installation
Usage
- Make sure OBS Studio is running with WebSocket server enabled (Tools > WebSocket Server Settings). Note the password for the WS.
- Set the WebSocket password in environment variable (if needed):
- Run the OBS MCP server to see that it is able to build and connect:
- Provision you Claude desktop with the MCP server settings:
- Use Claude to control your OBS!
Available Tools
The server provides tools organized by category:
- General tools: Version info, stats, hotkeys, studio mode
- Scene tools: List scenes, switch scenes, create/remove scenes
- Source tools: Manage sources, settings, audio levels, mute/unmute
- Scene item tools: Manage items in scenes (position, visibility, etc.)
- Streaming tools: Start/stop streaming, recording, virtual camera
- Transition tools: Set transitions, durations, trigger transitions
Environment Variables
OBS_WEBSOCKET_URL
: WebSocket URL (default: ws://localhost:4455)OBS_WEBSOCKET_PASSWORD
: Password for authenticating with OBS WebSocket (if required)
Requirements
- Node.js 16+
- OBS Studio 31+ with WebSocket server enabled
- Claude desktop
License
See the LICENSE file for details.
This server cannot be installed
A server that provides tools to control OBS Studio remotely via the OBS WebSocket protocol, enabling management of scenes, sources, streaming, and recording through an MCP client interface.