index.d.ts•2.47 kB
export interface Bitmap {
width: number;
height: number;
image: any;
byteWidth: number;
bitsPerPixel: number;
bytesPerPixel: number;
}
export interface Screen {
capture(x?: number, y?: number, width?: number, height?: number): Bitmap;
highlight(x: number, y: number, width: number, height: number, duration: number, opacity: number): void;
}
export interface Point {
x: number;
y: number
}
export interface Size {
width: number;
height: number;
}
export interface Rect {
x: number;
y: number;
width: number;
height: number;
}
export function setKeyboardDelay(ms: number): void;
export function keyTap(key: string, modifier?: string | string[]): void;
export function keyToggle(
key: string,
down: string,
modifier?: string | string[]
): void;
export function typeString(string: string): void;
export function typeStringDelayed(string: string, cpm: number): void;
export function setMouseDelay(delay: number): void;
export function moveMouse(x: number, y: number): void;
export function moveMouseSmooth(x: number, y: number): void;
export function mouseClick(button?: string, double?: boolean): void;
export function mouseToggle(down?: string, button?: string): void;
export function dragMouse(x: number, y: number): void;
export function scrollMouse(x: number, y: number): void;
export function getMousePos(): Point;
export function getScreenSize(): Size;
export function getWindows(): number[];
export function getActiveWindow(): number;
export function getWindowRect(handle: number): Rect;
export function getWindowTitle(handle: number): string;
/**
* Sets the focus to a specific window using its handle.
*
* @param {number} handle - The handle ID of the window to be focused.
* @returns {void}
*/
export function focusWindow(handle: number): void
/**
* Resizes a window by its handle to the given width and height.
* The window is moved to the x & y coordinates if specified.
*
* @param {number} handle - The handle ID of the window to be resized.
* @param {Size} newSize - The new size of the window.
* @returns {void}
*/
export function resizeWindow(handle: number, newSize: Size): void
/**
* Moves a window by its handle to the given x and y coordinates.
*
* @param {number} handle - The handle ID of the window to be resized.
* @param {Point} newOrigin - The new size of the window.
* @returns {void}
*/
export function moveWindow(handle: number, newOrigin: Point): void
export const screen: Screen;