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search_polyhaven_assets

Search Poly Haven assets like HDRIs, textures, and 3D models for use in Blender projects, with filtering by type and categories to find suitable resources.

Instructions

Search for assets on Polyhaven with optional filtering.

Parameters:

  • asset_type: Type of assets to search for (hdris, textures, models, all)

  • categories: Optional comma-separated list of categories to filter by

Returns a list of matching assets with basic information.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
asset_typeNoall
categoriesNo

Implementation Reference

  • The handler function for the 'search_polyhaven_assets' MCP tool. It is decorated with @mcp.tool() for registration. The function receives parameters, sends a command to the Blender connection to perform the search, and formats the results into a readable string output.
    @mcp.tool() def search_polyhaven_assets( ctx: Context, asset_type: str = "all", categories: str = None ) -> str: """ Search for assets on Polyhaven with optional filtering. Parameters: - asset_type: Type of assets to search for (hdris, textures, models, all) - categories: Optional comma-separated list of categories to filter by Returns a list of matching assets with basic information. """ try: blender = get_blender_connection() result = blender.send_command("search_polyhaven_assets", { "asset_type": asset_type, "categories": categories }) if "error" in result: return f"Error: {result['error']}" # Format the assets in a more readable way assets = result["assets"] total_count = result["total_count"] returned_count = result["returned_count"] formatted_output = f"Found {total_count} assets" if categories: formatted_output += f" in categories: {categories}" formatted_output += f"\nShowing {returned_count} assets:\n\n" # Sort assets by download count (popularity) sorted_assets = sorted(assets.items(), key=lambda x: x[1].get("download_count", 0), reverse=True) for asset_id, asset_data in sorted_assets: formatted_output += f"- {asset_data.get('name', asset_id)} (ID: {asset_id})\n" formatted_output += f" Type: {['HDRI', 'Texture', 'Model'][asset_data.get('type', 0)]}\n" formatted_output += f" Categories: {', '.join(asset_data.get('categories', []))}\n" formatted_output += f" Downloads: {asset_data.get('download_count', 'Unknown')}\n\n" return formatted_output except Exception as e: logger.error(f"Error searching Polyhaven assets: {str(e)}") return f"Error searching Polyhaven assets: {str(e)}"

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