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BlenderMCP

by johncarlo177

generate_hyper3d_model_via_text

Create 3D models with materials from text descriptions and import them into Blender for 3D modeling workflows.

Instructions

Generate 3D asset using Hyper3D by giving description of the desired asset, and import the asset into Blender. The 3D asset has built-in materials. The generated model has a normalized size, so re-scaling after generation can be useful.

Parameters:

  • text_prompt: A short description of the desired model in English.

  • bbox_condition: Optional. If given, it has to be a list of floats of length 3. Controls the ratio between [Length, Width, Height] of the model.

Returns a message indicating success or failure.

Input Schema

NameRequiredDescriptionDefault
bbox_conditionNo
text_promptYes

Input Schema (JSON Schema)

{ "properties": { "bbox_condition": { "default": null, "items": { "type": "number" }, "title": "Bbox Condition", "type": "array" }, "text_prompt": { "title": "Text Prompt", "type": "string" } }, "required": [ "text_prompt" ], "title": "generate_hyper3d_model_via_textArguments", "type": "object" }

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