Skip to main content
Glama

createComprehensiveEvent

Create interactive events in 3D scenes to trigger actions based on user interactions like mouse clicks, keyboard input, collisions, or state changes.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
sceneIdYesScene ID
nameYesEvent name
typeYesEvent type
objectIdNoObject ID (if object-specific event)
parametersNoEvent specific parameters (e.g., key codes, trigger distances)
actionsYesActions to perform when event is triggered

Implementation Reference

  • The handler function that implements the core logic of the createComprehensiveEvent tool. It constructs the event data object from the provided parameters and uses the apiClient to POST it to the `/scenes/{sceneId}/events` endpoint, returning a success message with the new event ID or an error message.
    async ({ sceneId, name, type, objectId, parameters, actions }) => { try { const eventData = { name, type, ...(objectId && { objectId }), ...(parameters && { parameters }), actions, }; const result = await apiClient.request('POST', `/scenes/${sceneId}/events`, eventData); return { content: [ { type: 'text', text: `Event "${name}" created successfully with ID: ${result.id}` } ] }; } catch (error) { return { content: [ { type: 'text', text: `Error creating event: ${error.message}` } ], isError: true }; } } );
  • Zod validation schema defining the input structure for the createComprehensiveEvent tool, including required sceneId, name, type (comprehensive enum of all supported Spline event types), optional objectId and parameters, and required actions array.
    { sceneId: z.string().min(1).describe('Scene ID'), name: z.string().min(1).describe('Event name'), type: z.enum([ // Mouse events 'mouseUp', 'mouseDown', 'mousePress', 'mouseHover', // Keyboard events 'keyUp', 'keyDown', 'keyPress', // Scroll and movement events 'scroll', 'lookAt', 'follow', // Game control events 'gameControls', // Physics and spatial events 'distance', 'collision', 'triggerArea', // UI and state events 'stateChange', 'variableChange', 'screenResize', // External integration events 'apiUpdated', 'webhookCalled', // AI assistant events 'aiAssistantListener', 'aiAssistantTrigger', // Scene events 'sceneStart', 'sceneLoad', 'sceneUnload' ]).describe('Event type'), objectId: z.string().optional().describe('Object ID (if object-specific event)'), parameters: z.record(z.any()).optional().describe('Event specific parameters (e.g., key codes, trigger distances)'), actions: z.array(z.object({ type: z.string().describe('Action type'), target: z.string().optional().describe('Target ID (object, state, etc.)'), params: z.record(z.any()).optional().describe('Action parameters'), })).min(1).describe('Actions to perform when event is triggered'), },
  • The server.tool call that registers the createComprehensiveEvent tool with the MCP server, providing the tool name, input schema, and handler function.
    server.tool( 'createComprehensiveEvent', { sceneId: z.string().min(1).describe('Scene ID'), name: z.string().min(1).describe('Event name'), type: z.enum([ // Mouse events 'mouseUp', 'mouseDown', 'mousePress', 'mouseHover', // Keyboard events 'keyUp', 'keyDown', 'keyPress', // Scroll and movement events 'scroll', 'lookAt', 'follow', // Game control events 'gameControls', // Physics and spatial events 'distance', 'collision', 'triggerArea', // UI and state events 'stateChange', 'variableChange', 'screenResize', // External integration events 'apiUpdated', 'webhookCalled', // AI assistant events 'aiAssistantListener', 'aiAssistantTrigger', // Scene events 'sceneStart', 'sceneLoad', 'sceneUnload' ]).describe('Event type'), objectId: z.string().optional().describe('Object ID (if object-specific event)'), parameters: z.record(z.any()).optional().describe('Event specific parameters (e.g., key codes, trigger distances)'), actions: z.array(z.object({ type: z.string().describe('Action type'), target: z.string().optional().describe('Target ID (object, state, etc.)'), params: z.record(z.any()).optional().describe('Action parameters'), })).min(1).describe('Actions to perform when event is triggered'), }, async ({ sceneId, name, type, objectId, parameters, actions }) => { try { const eventData = { name, type, ...(objectId && { objectId }), ...(parameters && { parameters }), actions, }; const result = await apiClient.request('POST', `/scenes/${sceneId}/events`, eventData); return { content: [ { type: 'text', text: `Event "${name}" created successfully with ID: ${result.id}` } ] }; } catch (error) { return { content: [ { type: 'text', text: `Error creating event: ${error.message}` } ], isError: true }; } } );
  • src/index.js:96-96 (registration)
    Top-level call in the main server setup that invokes the registration of complete event tools, including createComprehensiveEvent, by calling registerCompleteEventTools(server).
    registerCompleteEventTools(server);
  • src/index.js:21-21 (registration)
    Import statement for the complete-event-tools module that defines and registers the createComprehensiveEvent tool.
    import { registerCompleteEventTools } from './tools/complete-event-tools.js';

Latest Blog Posts

MCP directory API

We provide all the information about MCP servers via our MCP API.

curl -X GET 'https://glama.ai/api/mcp/v1/servers/aydinfer/spline-mcp-server'

If you have feedback or need assistance with the MCP directory API, please join our Discord server