# data/templates/bosses.yaml
- id: boss_dragon_red
creature_type: beast
role: monster
# Добавляем список биомов, где он может появиться
allowed_biomes: ["biome_mountains", "biome_volcano", "biome_peaks"]
tags: [boss, fire, flying, dragon]
name_template: "Дракон {name}"
culture:
aggression: 10
collectivism: 0
revered: [gold, fire]
- id: boss_kraken
creature_type: beast
role: monster
allowed_biomes: ["biome_coast", "biome_ocean", "biome_island"]
tags: [boss, water, huge]
name_template: "Кракен {name}"
culture:
aggression: 8
collectivism: 0
- id: disaster_plague
creature_type: undead
role: disaster
# "default" или пустой список можно использовать как "везде" или "где есть люди"
allowed_biomes: ["biome_swamp", "biome_forest"]
tags: [boss, disaster, disease]
name_template: "Чума «{adj} Смерть»"
culture:
aggression: 5
collectivism: 10