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<?xml version="1.0" encoding="utf-8"?> <Project> <PropertyGroup> <!-- Set the Unity Editor path here --> <UnityEditorPath Condition="'$(OS)' == 'Windows_NT'">C:\Program Files\Unity\Editor</UnityEditorPath> <UnityEditorPath Condition="'$(OS)' == 'Unix' AND Exists('/Applications/Unity/Unity.app')"> /Applications/Unity/Unity.app/Contents </UnityEditorPath> </PropertyGroup> </Project>

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