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CodeExecutionResult.cs929 B
using System.Collections.Generic; namespace UnityMCP.Unity.Models { /// <summary> /// Result of a code execution operation /// </summary> public class CodeExecutionResult { /// <summary> /// Whether the execution was successful /// </summary> public bool Success { get; set; } /// <summary> /// The result of the execution (if successful) /// </summary> public string Result { get; set; } /// <summary> /// The error message (if unsuccessful) /// </summary> public string Error { get; set; } /// <summary> /// Logs from the execution /// </summary> public List<string> Logs { get; set; } = new List<string>(); /// <summary> /// The time taken to execute the code (in milliseconds) /// </summary> public long ExecutionTime { get; set; } } }

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