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Godot Sentinel MCP

by Snack-JPG
CHANGELOG.mdโ€ข1.65 kB
# Changelog All notable changes to Godot Sentinel MCP will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [Unreleased] ### Added - Initial release of Godot Sentinel MCP - MCP server with HTTP/WebSocket support - CLI tools for testing, fixing, and monitoring Godot projects - Godot 4 error parser and context gatherer - Git-based safe patching system - Optional Godot emitter plugin for real-time events - Comprehensive test suite - Docker support ### Features - `sentinel test` - Run Godot tests and show errors - `sentinel fix` - AI-powered automatic error fixing - `sentinel run` - Launch game with error monitoring - `sentinel watch` - File watcher with auto-fix - `sentinel ctx` - Show code context around errors - `sentinel moveset` - Manage game data files ### MCP Tools - `run_tests()` - Execute Godot tests - `get_context(file, line)` - Get code context - `read_file(path)` - Read project files - `write_file(path, content)` - Edit files - `apply_patch(diff)` - Apply git patches - `project_map()` - Get project structure - `list_movesets()` - Manage movesets - `run_game(scene?)` - Launch game ### Security - File access restricted to project directory - Secret redaction from logs - Safe git branching for all patches - No API keys stored in Godot project ## [1.0.0] - 2024-12-10 ### Added - Initial release ๐ŸŽ‰ [Unreleased]: https://github.com/Snack-JPG/Godot-Sentinel-MCP/compare/v1.0.0...HEAD [1.0.0]: https://github.com/Snack-JPG/Godot-Sentinel-MCP/releases/tag/v1.0.0

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