Skip to main content
Glama

Game Asset Generator

resources.js4.49 kB
import { ListResourcesRequestSchema, ReadResourceRequestSchema, ListResourceTemplatesRequestSchema } from "@modelcontextprotocol/sdk/types.js"; import { promises as fs } from "fs"; import path from "path"; import { log } from "./logger.js"; import { getMimeType, parseResourceUri } from "./utils.js"; export function registerResourceHandlers(server, config) { const { assetsDir, workDir } = config; server.setRequestHandler(ListResourcesRequestSchema, async (request) => { await log("INFO", "Listing resources", workDir); try { // Check if there's a filter in the request const uriTemplate = request.params?.uriTemplate; let typeFilter = null; if (uriTemplate) { const templateMatch = uriTemplate.match(/^asset:\/\/([^\/]+)\/.*$/); if (templateMatch) { typeFilter = templateMatch[1]; await log('INFO', `Filtering resources by type: ${typeFilter}`, workDir); } } const files = await fs.readdir(assetsDir, { withFileTypes: true }); const resources = await Promise.all( files .filter(f => f.isFile()) .map(async (file) => { const filePath = path.join(assetsDir, file.name); const stats = await fs.stat(filePath); const filenameParts = file.name.split('_'); const assetType = filenameParts[0] || 'unknown'; const toolOrigin = filenameParts[1] || 'unknown'; // Create a structured URI that includes the type const uri = `asset://${assetType}/${file.name}`; return { uri, name: file.name, mimetype: getMimeType(file.name), created: stats.ctime.toISOString(), size: stats.size, toolOrigin, assetType }; }) ); // Apply type filter if specified const filteredResources = typeFilter ? resources.filter(r => r.assetType === typeFilter) : resources; return { resources: filteredResources }; } catch (error) { await log('ERROR', `Error listing resources: ${error.message}`, workDir); return { resources: [] }; } }); server.setRequestHandler(ReadResourceRequestSchema, async (request) => { const uri = request.params.uri; await log("INFO", `Reading resource: ${uri}`, workDir); if (uri.startsWith("asset://")) { // Parse the URI to handle templated URIs const parsedUri = parseResourceUri(uri); if (!parsedUri) { throw new Error("Invalid resource URI format"); } // For templated URIs like asset://{type}/{id}, the filename is in the id part // For traditional URIs like asset://filename, the id is the filename const filename = parsedUri.type && parsedUri.id.includes('/') ? parsedUri.id : (parsedUri.type ? `${parsedUri.type}/${parsedUri.id}` : parsedUri.id); // Remove any type prefix if it exists const actualFilename = filename.includes('/') ? filename.split('/').pop() : filename; const filePath = path.join(assetsDir, actualFilename); // Security check: ensure file path is within assetsDir if (!filePath.startsWith(assetsDir)) { throw new Error("Invalid resource path - security violation"); } try { const stats = await fs.stat(filePath); if (!stats.isFile()) { throw new Error("Not a file"); } const data = await fs.readFile(filePath); const mimetype = getMimeType(actualFilename); return { contents: [{ uri: uri, mimeType: mimetype, blob: data.toString("base64") // Binary data as base64 }] }; } catch (error) { await log('ERROR', `Error reading resource: ${error.message}`, workDir); return { content: [{ type: "text", text: "Error reading resource" }], isError: true }; } } throw new Error("Unsupported URI scheme"); }); // Resource templates handler server.setRequestHandler(ListResourceTemplatesRequestSchema, async () => { return { templates: [ { uriTemplate: "asset://{type}/{id}", name: "Generated Asset", description: "Filter assets by type and ID" } ] }; }); }

MCP directory API

We provide all the information about MCP servers via our MCP API.

curl -X GET 'https://glama.ai/api/mcp/v1/servers/MubarakHAlketbi/game-asset-mcp'

If you have feedback or need assistance with the MCP directory API, please join our Discord server